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Lovers Bahamut and Tiamat are born from the nothingness; they have a desire for love and creation.
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Lovers Bahamut and Tiamat are born from the nothingness; they have a desire for love and creation.
Planes are created
The first Deities: Felorai Painter (Jocasta in common), Hardri Weaver (Mina), Siksta Jimosar (Sol), and Welun Weaver (Solana) are born.
Betrayer Deities: Exalted, Loerchik, and Elise are created from the void.
Planets are created, and along with them, Wer Irral (Val'darin, meaning true love).
The Skjall Di Tobor (Tree of Life) is planted
Kethend (Gem) Dragons are created to roam the realms
Primitive life is born
The Chaos War, a battle between Chaos and Life, begins when Exalted attacks Mina.
The Chaos War ends, and the dragons imprison each Betrayer Deity in different planes and multiverses.
Infected by the Void, Tiamat attacks Bahamut
Bahamut, with no other choice, imprisons Tiamat in the lowest plane.
Tiamat manipulates this plane, creating the circles of Hell, creating demons, and birthing Chromatic Dragons. These colorful dragons and fiends represent the flaws of Bahamut.
In response, Bahamut creates angels and metallic dragons. These polished dragons and celestials represent the positive qualities of Tiamat.
The Infinite battle between celestials and fiends begins.
Giants terrorize ancient species, using them like working animals or cattle. Gem dragons wage war on giants, protecting humanoids and watching over them as they grow.
The first oldest species begins to evolve: Dwarf, Elf, Orc, and Dragonborn. It is largely debated how many cultures have their theories, but all agree that it started in Fedinia.
Other species such as the Humans, Gnomes, Triton, and Animal-Folk evovle. It is debated once again how many cultures have their theories, but all agree that it started in Fedinia. It is confirmed around this time Tritons depart from the land and remain in the sea.
First settlements are formed, and dragons teach humanoids draconic.
Species begin to migrate out from Fedinia into ancient Astra, Odron, Shannar, and Heavena
Development of agriculture and metalworking began.
Bronze Age begins, Foligrove (translating to Forest of Birth) is founded, and civilizations develop.
The first sorcerer, Charis (Hope), is born with immense power after absorbing a dragon's soul.
The first documentation of species learning how to manipulate the weave.
First druidic circle of the Sheperd, drudic language is documented, and the first Archdruid named Willow Seeker.
The first cleric domains (Life and Nature), Ranger Conclaves (Hunter and Beastermaster) are formed.
Orcs and goblins assault ancient astrans, learning to channel the weave and anger, creating the first Primal Path of Berserker.
Ancient Astrans, humans, and elves agree to form a treaty to fight back against the orcs. Additionally, the first magical school is established, it would later become Lewis Institute of Magical Arts.
A group of travelers finds themselves on an island, which turns out to be a dragon turtle. It teaches them the ways of ki, and they become the first monks.
The first Ancient Oath for Paladins is written, and the Domain of Order is the official domain of Heavena.
Heavenians begin to contact celestials, and the Acension platform is created on the tallest mountain. Meeting angels for the first time and blessing them, some of the purest individuals are turned into Nephilim.
Some Heavenian citizens are morphed into Tielfings, there is no agreement on how this happen.
The Silver Order is formed and, with permission from the church, starts the Tielfing Trials, driving many of them to flee.
A powerful Sorcerer known as G.Victor finds the Necronomicon. Performing the ritual, he becomes the first vampire and plagues the land. This sparks the Age of Explorers
The economy of dungeon explorers and guilds booms, the first monster manual is created, and blood gems are found. These gems contain the blood of G.Victor infused with powerful dark magic. Planar Travel is created through Woven Gates using these gems but Victor uses this to create demonic portals.
The Mage Council is established.
G.Victor is defeated by adventurers and imprisoned in the Shadowfell planes. The Necronomicon is taken by the Mage Coucnil and sealed away in their main headquarters.
A warlock and a powerful demon attempt to merge hell and the material realm.
They are defeated, the demon fragments his power and spreads it throughout the world.
Struilia is created as a sanctuary state for tielfings by Odron and Fedinia. A young woman names Venessa achieves lichdom in Heavena, this sparks the Rune Wars. To defeat Venessa, adventurers must collect ancient weapons.
The Mage council develops classifications of magic and bans Necromancy.
Venessa ascends to a demi-god through the assistance of a woman vampire and worshippers.
Astra takes over Shannar, bans all mages and magic from their nation.
The Astran Guantlet has started to train future astrans to be better than everyone else. No weakness allowed.
Technology booms, Odron takes the charge by revolutionizing civilization through technology and creating Artificers.
The first warforged are built to help with daily tasks and jobs. Thieves Guild rises in numbers due to some citizens losing their jobs.
A vampire named Victoria Fang starts a calamity by sending an army of undead into nations. Warforged are used for combat and to defeat her alongside 6 adventurers.
The Calamity Wars begin in 1819 to 1830, and guilds begin to fight over fame and territory. A wizard named Ed Nom, guild leader of the Circular Fire, creates the rules for Guild Wars and establishes the Arcanic Steel Tournament. The guild Destiny Knights win.
Feywild individuals begin to immigrate, bringing Satyrs, Centaurs, Eldarin, etc. They start colleges for Bards.
The second Arcanic Steel is declared, overseen by Ed Nom once again. Phoenix Wings wins.
Orc nation of Kaiva launches an attack on Odron, sparking the Great Waugh War.
Kaiva surrenders.
An orc calling himself Zagnith the Conquerer ascends, kills the previous deity of war and starts another Great Waugh War.
Odron drops the first mag-bomb, a nuclear weapon, on Kaiva. This didn't stop the orcs.
Odron drops another bomb, and the Orcs surrender. Citizens of Kaiva immigrate to other areas, largely being absorbed by Astra. The United Council is established to uphold all nations and prevent tragedies.
Struilia is given independence and becomes an official nation. The Tiefling Trials officially end.
Warforged are given independence from Odron and are recognized as Humanoids.
An 8-year-old adventurer going by Jalen "Red" Evenbright is chosen as the new leader of the Phoenix Wings.
Ed Nom starts the Arcanic Tournament III, Red exposes that Ed Nom is an Illrigger. Ed Nom is a Demon, Red wins the tournament, and defeats Ed Nom. The Mage Council captures Ed Nom and brings him to their headquarters to study. Mage Council revises the rules of Guild Wars and puts them on a Demi-plane
Red disbands Phoenix Wing and creates Color Theory with: Rachel (Blue) Chelsa, Rex (Green) Chelsa, David (Orange) Lightjumper, Kevin (White)Gannon, Lilith (purple) Lunarflow, and Makaveli (Yellow) Evermint.
Red goes on a mission and never returns. Color Theory disbands.
Astra begins to expand into Fedinia
Death Blossom campaign starts here. Please take a look at the recap for the extended history of events. On May 28th, the Blight attacks a Struilian city and levels it. The Blight is defeated thanks to the Wild Hunt, apart of the Freelancers.
The Price of a Soul and The Hunt take place
Artificial Flavors takes place. The company Igris sues Hemogoblin for having blood in Blood X, and additionally accuses their CEO of being a vampire.
A Worthy Challenge takes place.
Rebellion takes place, Igancio becomes the new king of Astra. Eight months later, Cozy Days take place.
New campaign starts here.